Explore the 2020 Forecast in these ways
Can your printer print your coffee mug? Explore
Do schools need cognitive fitness centers instead of gyms? Explore
Do the 3rs matr nE mor? Explore
Do you have to be a principal to lead a school? Explore
Does your kid need medication to succeed? Explore
How will kids grade each other? Explore
Is a disability actually an asset? Explore
Is public education on its death bed? Explore
Will gaming replace textbooks? Explore
Will teachers join eBay instead of a union? Explore
Will we learn to work or work to learn? Explore
Do you know of an organization or a real-world example of this trend? If so, we want to hear from you.
An extremely visible world demands new sensemaking Information proliferation will continue, exacerbating […] Explore Pattern Recognition
DRIVERS OF CHANGE are major forces of transformation that will shape our efforts to remake learning. They represent the convergence of several trends into emerging ideas that will disrupt traditional assumptions about learning.
Diverse and abundant data streams increase the need for organizations to tap collective intelligence. […] Explore Collective Sensemaking
Personal data trails about preferences, attributes, and performance shape an evidence-based culture. […] Explore Personal Metrics
TRENDS are distinct directions of change that will shape the future of learning.
Fair Test is a website thata discusses ways to evaluate student learning outside of traditional testing […] Explore Fair Test
As a way of supporting data-driven decision making in education, The Bill and Melinda Gates Foundation […] Explore Data-Driven Decision Making
SIGNALS are examples, or early indicators, of the changes described by the trends and the drivers of change.
Education sousveyors will keep the learning process transparent and will stimulate public discussion […] Explore Education Sousveyor
Community intelligence cartographers will tap the collective intelligence of their local communities. […] Explore Community Intelligence Cartographer
LEARNING AGENTS suggest new roles and functions that might emerge in the future ecosystem of learning.
As part of the Future of Education Interview Series, Steve Hargadon interviews Gary Stager, an internationally […] Expand for Continued Reading
As part of the Future of Education Interview Series, Steve Hargadon interviews Gary Stager, an internationally recognized educator and consultant. Gary has spent 27 years helping teachers on six continents make sense of their roles in the age of personal computing and schools more constructive places for children.
Associated Topic: Amplified Organization > Beta Building > Transliteracy
Tags: interview series, learning economy, learning environments, online education, teacher preparation,
Added: March 19, 2009
This paper explores participants' perspectives from a convening hosted by KnowledgeWorks Foundation on […] Expand for Continued Reading
This paper explores participants' perspectives from a convening hosted by KnowledgeWorks Foundation on the topic of "Modernizing Teaching Tools and Processes." In hosting this convening, KnowledgeWorks Foundation hoped to: 1) Examine how a variety of technologies are being used to meet the needs of today's learners, 2)Examine how technology can transform teaching and learning, 3) Identify the types of learning experiences our students need today and into the future, and 4) Identify programs, projects, and policies that can support learning experiences of the future.
Associated Topic: Amplified Organization > Open Leadership and Sociability
Tags: gaming, Gaming platforms, mobile devices, online education, social networking,
Jane McGonigal, Director of Game Research and Development at Institute for the Future, talks about the […] Expand for Continued Reading
Jane McGonigal, Director of Game Research and Development at Institute for the Future, talks about the differences in the increased level of engagement and optimism students have with games over the classroom.
Associated Topic: Pattern Recognition > Personal Metrics > The Quantified Self
Tags: collaboration, collective intelligence, gaming, online education, online gaming, success skills, virtual worlds,
Added: January 23, 2009
Mark Gibson, an independent marketing consultant focused on education, says we will take lessons learned […] Expand for Continued Reading
Mark Gibson, an independent marketing consultant focused on education, says we will take lessons learned and experiences held from gaming and online communities and apply them to education.
Tags: alternate reality gaming, digital communication, Facebook, gaming, learning, online gaming, virtual worlds,